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What could have possibly driven 27-year-old Rupert McKelvie to spend hundreds of painstaking hours to assemble 4,800 puzzle pieces into this fully functional table?

"I was all too aware of the frustration of nearing the end and realizing there were 'missing pieces,'" explains McKelvie. "It became something that would never see completion. Left to gather dust in the attic, amongst all other things discarded and lost in time. The virtual world of computer games, in which everything is ever more rapid and instantaneous has taken over. The patience and tangibility are lost and with it, so is the interaction with others.

"This is why, I have decided to put together a collection of furniture that will use these neglected games, these incomplete puzzles, to create something new and complete."








 

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